Reimagining the “Plague Warden” Prestige in Starcraft 2 Co-op.

TLDR: Your Mechs spawn Infested Troopers just like bunkers, and can shoot them towards enemies. Infested Infantry have 90% less movement speed when not on Creep, but you start the game with 2 free Banshees.Advantages:

  • Infested Diamondbacks and Siege Tanks can load up to 8 Infested Civilians/Marines/Troopers and launch 1 per second at a target by attacking the target. (This is separate from the Siege Tank’s Violate Infested launching power)
  • Infested Banshees can load up to 16 Infested Civilians/Marines/Troopers and launch 4 per second at a target by attacking the target.
  • Infested Liberators can load up to 16 Infested Civilians/Marines/Troopers, consuming 1 per attack to do +30% extra damage.
  • Mechanical Units fully unload their Infested cargo upon death.
  • Mechanical Units automatically produce and load up 1 Infested Trooper every 20 seconds.
  • Mechanical Units auto-drop off Infested infantry when at Max Capacity (just like Infested Bunkers)
  • Start the game with 2 free Infested Banshees that do not cost Supply.

Disadvantages:

  • Infested Civilians and Troopers have 90% less movement when not on creep.
  • Mechanical Units cost 150 more Minerals.